In a post on the official Libretro website, the team notes that open source Dreamcast emulation with (a fork of ) has progress along tremendously.Thanks to all the work that has gone into it, you will no longer need an external Dreamcast BIOS which is a pretty big milestone for such an emulator and will make it a lot easier to setup and use with the front-end.Flyinghead, the main person working on Flycast plans to merge the regular and Windows CE versions into one version making things even easier to play with. They said that lots of the work done for the Windows CE version will benefit all of the games run through it.To sum up what Flycast is able to do they mention it can run Sega Naomi games, Windows CE games, no limitations on savestates and internal resolutions, actual modem support, built-in zero configuration online multiplayer support, 32bit and 64bit support for x86 and ARM.They ended it by noting that 'real CD-ROM support' may even come soon, to run 'CD-R based backup discs'.You can read the. Article taken from.
CyrilI never tested a Dreamcast emulator yet.This is great news indeed but why they did forked it in the first place?As mentioned on the Github's Reicast page:QuoteIf you are interested into further porting/adapting/whatever, please do not fork off.We hate that. Really.Let's try to keep everything under a single projectSo it seems among the many DC emulators, Flycast is the best Linux open source solution right now?Redream is a good emulator but I think it's closed source. I have not had any problems and it's really easy to use. Just to be clear, most of the progress mentioned in this article isn't actually work made by Flyinghead or anyone related to the RetroArch project, but copy pasted from many other sources that they don't credit:- HLE bios came from the older (still open source) Redream repository- Most of the WinCE support came from the older nullDC repository (the project that became Reicast, by the same developer)If you look into the code, you can actually see code being simply copied from other sources as well, also without being credited. Btw, the 'CD-Project' is a joke, it's just running games that always worked directly from CD-ROMs in other emulators and using this as marketing material (because this is more important to RetroArch than any actual preservation, as they don't even document the code they copied from other sources).
For the Dreamcast is even more of a joke, as you can't use GD-ROMs without a specic drive and using CDIs is pretty much the worse format for any retail game (and this is what Flycast supports.).Last edited by DodongoKing on 13 September 2019 at 9:03 am UTC. DodongoKingJust to be clear, most of the progress mentioned in this article isn't actually work made by Flyinghead or anyone related to the RetroArch project, but copy pasted from many other sources that they don't credit:- HLE bios came from the older (still open source) Redream repository- Most of the WinCE support came from the older nullDC repository (the project that became Reicast, by the same developer)If you look into the code, you can actually see code being simply copied from other sources as well, also without being credited. Btw, the 'CD-Project' is a joke, it's just running games that always worked directly from CD-ROMs in other emulador and using this as marketing material (because this is more important to RetroArch than any actual preservation, as they don't even document the code they copied from other sources). For the Dreamcast is even more of a joke, as you can't use GD-ROMs without a specic drive and using CDIs is pretty much the worse format for any retail game (and this is what Flycast supports.).All well and good saying all that but you've not provided a single bit to back up any of what you say.